Feb 23
The Problem
If you are using my Help Desk Plugin or my Terms Of Use Plugin with Wordpress MU 2.7 you will notes there is an error with the sub menus.
There is a small bug in WPMU 2.7 menu-header.php. The problem is that the link that’s generated for the submenu is not of the form admin.php?page=submenu.php, but instead, it’s of the form toplevelmenu.php?page=submenu.php
The Simple Fix
In menu-header.php on line 122
[scrolldiv]
$parent_exists = (!$admin_is_parent && file_exists(WP_PLUGIN_DIR . "/{$item[2]}") && !is_dir(WP_PLUGIN_DIR . "/{$item[2]}") ) || file_exists($item[2]) || ( file_exists( WPMU_PLUGIN_DIR . "/{$item[2]}" ) && ! is_dir( WPMU_PLUGIN_DIR . "/{$item[2]}" ) );
[/scrolldiv]
should be:
[scrolldiv]
$parent_exists = !$admin_is_parent && ((file_exists(WP_PLUGIN_DIR . "/{$item[2]}") && !is_dir(WP_PLUGIN_DIR . "/{$item[2]}") ) || file_exists($item[2]) || ( file_exists( WPMU_PLUGIN_DIR . "/{$item[2]}" ) && ! is_dir( WPMU_PLUGIN_DIR . "/{$item[2]}" ) ));
[/scrolldiv]
Note the different grouping of conditions, hopeful this problem will be resolved in 2.7.1.
Jul 20
This was my first attempt at full 3D computer game, this game was created using the Torque game engine, Maya and QuArK as part of my studies at JCU.
To complete this game the player must get from one end of the map to the other. Sounds easy but there are obstacles preventing an easy passage.
If the player can finish the stage the quickest they get placed on the Honer Board, by passing a stage within the required time more stages become available to the player.
The Water is the game boundary.
Screenshots
Jul 20
Problem
The organisation Switched on Learning provides resources for severely handicapped or disabled children in Australia. They have had some simple games produced to entertain and educate the children that attend workshops and play groups. These games are bright, two-dimensional games that test the many skills that the children can develop. However, there are little or no games designed for the older primary school students and some secondary students.
Goal
The client, Switched on Learning, want a selection of high-quality 3D games produced for the older students of the program. These games must follow a certain structure according to the guidelines that the client provided. These games must entertain the students while not insulting them by being too simple or too easy.
Objectives
To fulfil the client’s desire, there are several approaches. A main game with smaller games branching out from it would make a suitable objective that could be accomplished. To create this, a game engine has been suggested as the basis to design and produce the final product. Each game will comply with the specifications of the client with some modifications that the client authorises. A story driven game following the level system provided by the client will encompass the main game. Research of the target audience increases the chance of a successful game. The combination of the research and the game creates a winning formula to finish the project and complete a successful game.
Game objectives for Level 1 and Level 2 of the Shopping Centre
Ground level is a simple exploration level where the player can explore the entire shopping centre with no objectives or missions. The shopping centre is mainly under construction at that point of the game. Some shops will be completely inaccessible to the player at the current time. The supermarket will be sealed off until level 3 where the player must follow the shopping list and buy all the items.
Level 1
Objectives: Buy a stamp
This level is to ease the player into completing objectives in an order. Of the stores open at the time there are two at which the stamp can be purchased a post office and a newsagency. In total, six shops should be open by level 1 with the player able to enter each store and have a conversation with the shop attendant. A security guard can help them if they get lost. Once the player enters the store, they must decide what was required to be purchased. Once they choose the correct item, the level ends and the player moves up to level 2.
Level 2
Objectives: Buy a can of soup, a box of cereal and a packet of chips from the supermarket
Items: Shopping list, cash
This is the final level of the game. Based in the supermarket that was initially sealed off, the player can now approach it and enter. They now must find and collect each item off the shopping list and head for the checkout. They must pay for the items, but they do have a choice to leave the store without paying. Several cues will be spoken to help jog their memory of what they should have done, each getting more obvious the longer the player stalls. The game ends when they leave the supermarket with paid goods.
Photos & Screenshots
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